alexxkay: (Default)
Alexx Kay ([personal profile] alexxkay) wrote2004-02-15 05:42 pm

Musing on purpose.

Sent out a resume on Friday, to a new game company in Maynard called Ironlore(thanks for the tip [livejournal.com profile] jducouer!). It sounds like it would be a fun gig. Wish me luck.

If it doesn't pan out, I am still somewhat wondering "what I want to do when I grow up". I love games, and I enjoy helping make them, but the industry is so insane/unstable...

Part of me is still attracted to becoming an editor, but until the economy well and truly recovers, no one's interested in hiring people with less than 3 years experience in any particular field. Hell, the competition is brutal for unpaid internships!

The most productive-feeling thing I've done in months was to spend a day working on a web page analyzing visual symbolism in Alan Moore's _Watchmen_. Maybe I belong in academia. I hope [livejournal.com profile] kestrell gets into the MIT Comparative Media Studies program. Maybe I could follow her in a year. Though goodness knows how either of us is going to find a way to pay for it...

Re: Turbine

[identity profile] hawkegirl.livejournal.com 2004-02-17 10:53 pm (UTC)(link)
Raises an eyebrow... how?

I'm not saying it's the best place in the world. I've known some people to really enjoy their work experience there, and others to not so much. After we got in bed with MS things got much more crazy too. Plus the more investors there are (and there's always more) the less any of us seem to be able influence things and changes.

I've enjoyed the end products (Asheron's Call), the work being done right now is quite impressive IMHO, and if I were looking for a job in the game industry, I'd think it a good opertunity to work there - though you wont get that little mom and pop startup feeling you once would of.

I'm sorry to hear your experience there was unpleasant.