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Alexx Kay ([identity profile] alexx-kay.livejournal.com) wrote in [personal profile] alexxkay 2006-01-21 04:26 pm (UTC)

There's a fundamental flaw there. If you *would* bother reading it with no game attached, then there was no point in making it a game in the first place. If the story is completely unaffected by the gameplay choices, then why not just put it in a book?

Integrating good story into good gameplay is difficult, but certainly do-able. My canonical example is Planescape: Torment. Integrating good story, good gameplay, *and* mainstream appeal -- that nut has yet to be cracked.

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