Lots of interesting stuff here. I'm trying to synthesize.
It sounds like casual players don't play to power-game. They don't play to get 'better' at it or to learn it or to achieve. They play to have fun, and possibly unlock new shinies, and to express themselves in front of their friends.
This maps well to social behavior in the real world, with many people happy just to know what to do in life, and have a way to say, "This is mine, you can tell by the yellow ball on the antenna", rather than striving to become better at their job or build the biggest house or whatnot.
Makes me wonder if that's a real correlation with personality profile, or just happenstance, or if it's more complex (e.g. people I know play casual games when in a casual mood, and grind/powergame when they want that instead).
no subject
It sounds like casual players don't play to power-game. They don't play to get 'better' at it or to learn it or to achieve. They play to have fun, and possibly unlock new shinies, and to express themselves in front of their friends.
This maps well to social behavior in the real world, with many people happy just to know what to do in life, and have a way to say, "This is mine, you can tell by the yellow ball on the antenna", rather than striving to become better at their job or build the biggest house or whatnot.
Makes me wonder if that's a real correlation with personality profile, or just happenstance, or if it's more complex (e.g. people I know play casual games when in a casual mood, and grind/powergame when they want that instead).