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Overly Long Words
There's a book that was on my Wish List for a while, and
herooftheage got it for me for Christmas: _The Ethics of Computer Games_, by Miguel Sicart. I've been reading it snippets, as my 'book to read during meals if
kestrell isn't around'. So, this morning, the first words which presented themselves to my eyes were:
Tom asked me to let him know if the book was any good. Well, I feel I am getting some value out of it -- but man, it's a slog. I can't really recommend it, unless you happen to have that rare intersection of interests: games and academic philosophy.
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The ludic hermeneutic circle operates as a layered interpretational moral process, which starts with the becoming of the player and goes through a series of interpretative stages that conclude in the development of the ludic phronesis.The scary part is that I understood it... (Approximately: "Games, players, and game communities influence each other in ways that lead to players understanding how they should play the game.")
Tom asked me to let him know if the book was any good. Well, I feel I am getting some value out of it -- but man, it's a slog. I can't really recommend it, unless you happen to have that rare intersection of interests: games and academic philosophy.