Important Lesson in Game Design
When one is creating a sequence wherein a maniacal villain is ranting at the good guys, said villain will look much more impressive if you do *not* place them in the middle of a city street, so that they get hit by a car in mid-rant.
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In either case, it might make good PR. Y'know, release it "unofficially" on the secret blog your company is using to generating buzz... :P
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