Has anyone tried the telenovela/soap opera approach to gaming? Where you pump out another story set in the same game universe and probably the same game engine, plus or minus a few tweaks, every three months?
Not yet successfully. There have been a few attempts, but most have not made it to production. Those that have, have had very poor distribution and marketing, and thus very limited sales.
Valve is certainly moving in that direction with Steam and the Half-Life franchise (and publishing SiN in episodes). Still far too early to tell if there will be any success this time.
I think that for the basic concept to work, we need to get to the point where "high production values" don't necessitate re-inventing the underlying technology so thoroughly and so often. Arguably, we may be at that point now, but we certainly weren't two years ago.
(no subject)
Date: 2006-01-20 07:46 pm (UTC)Not yet successfully. There have been a few attempts, but most have not made it to production. Those that have, have had very poor distribution and marketing, and thus very limited sales.
Valve is certainly moving in that direction with Steam and the Half-Life franchise (and publishing SiN in episodes). Still far too early to tell if there will be any success this time.
I think that for the basic concept to work, we need to get to the point where "high production values" don't necessitate re-inventing the underlying technology so thoroughly and so often. Arguably, we may be at that point now, but we certainly weren't two years ago.