2nd
04:01 pm

What if Bertie Wooster, rather than being a mere layabout, was also Batman?

- 2 comments
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5th
04:42 pm

Best Rube Goldberg device *evar*!

- 1 comment

8th
04:53 pm

Today I Die

- 5 comments

14th
07:31 pm

GDC Diary

- 8 comments

15th
02:12 pm

Violence Design


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19th
04:57 pm

GDC 2010: Overview

- 1 comment

04:59 pm

GDC 2010: The 4 Most Important Emotions for Social Games



05:00 pm

GDC 2010: Creating Successful Social Games: Understanding Player Behavior

- 1 comment

05:01 pm

GDC 2010: Design in Detail: Changing the Time Between Shots for the Sniper Rifle from 0.5 to 0.7 Sec



05:05 pm

GDC 2010: What Happened Here? Environmental Storytelling

- 1 comment

05:06 pm

GDC 2010: Concrete Practices to be a Better Leader

- 7 comments

05:09 pm

GDC 2010: The Psychology of Game Design (Everything You Know Is Wrong)



05:10 pm

GDC 2010: The Nuovo Sessions



05:13 pm

GDC 2010: The Connected Future of Games

- 2 comments

05:16 pm

GDC 2010: Development Telemetry in Video Games Projects

- 3 comments

05:18 pm

GDC 2010: Train (or How I Dumped Electricity and Learned to Love Design)

- 6 comments

05:21 pm

GDC 2010: Motivating Casual Players: Non-Traditional Character Progression and Player Retention

- 2 comments

05:22 pm

GDC 2010: Metaphysics of Game Design

- 1 comment

20th
01:29 pm

_Five Red Herrings_, by Dorothy L. Sayers

- 3 comments
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28th
01:00 pm

Pax East

- 3 comments

29th
10:48 am

"Dead Snow"

- 7 comments
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06:38 pm

Kes and Alexx go to the Ocularist

- 18 comments
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06:53 pm

Ocularist, part 2

- 1 comment
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07:01 pm

Ocularist, part 3

- 2 comments
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07:13 pm

Ocularist, part 4 (and last)


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Alexx Kay

February 2025

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