Apr. 10th, 2014

Closure

Apr. 10th, 2014 05:38 pm
alexxkay: (Bar Harbor)
So yesterday, I finally finished playing the last bit of Bioshock Infinite DLC. The first time I've been able to play a Bioshock game with mostly fresh eyes in some years.

Not to get too spoil-y about it, but the story brought the "Bioshock saga" full circle in a way that I found quite unsatisfying. All the thematic development that was done in the full game was effectively UNdone by this DLC. IMAO, of course.

When someone leaves a game project before it completes, the standard industry practice is merely to list those people in the credits under "thanks". Irrational was at least a bit better. They put all such people (of whom there were *many* for this project) in a section at the end, with "Additional" next to their titles. So I'm credited as "Additional Design". That's the credit I had on System Shock 2, in 1998. Looks like I, too, have come full circle.

After the credits ended, and it brought me back to the main menu, I selected exit. "Are you sure you want to exit game?" Yes, I am. I've never been more sure. There are so many levels on which I am not playing that game ever again. That chapter of my life is OVER. There were lots of good times, but also way too many bad ones. Time to move on, and build something new.

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Alexx Kay

February 2025

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