All those things are already part of my plans. But if torture *never* produced (apparently) useful results, at least in the short-term, then I think it would fail both as a game mechanic and as rhetoric. The trick is to show just enough of the appealing side that (some) players follow it down the rabbit hole into confronting the madness.
Do you know the story "King of the Wurras?" out of MIT's LARPing (AG) tradition?
Nope, but I'd love to hear it!
You could... invite...
The events you allude to were already part of the plan. But those ellipses of yours have sparked a useful twist on them. Thanks!
(no subject)
Date: 2014-04-08 01:10 pm (UTC)All those things are already part of my plans. But if torture *never* produced (apparently) useful results, at least in the short-term, then I think it would fail both as a game mechanic and as rhetoric. The trick is to show just enough of the appealing side that (some) players follow it down the rabbit hole into confronting the madness.
Do you know the story "King of the Wurras?" out of MIT's LARPing (AG) tradition?
Nope, but I'd love to hear it!
You could... invite...
The events you allude to were already part of the plan. But those ellipses of yours have sparked a useful twist on them. Thanks!