Fun mobile games
Mar. 20th, 2017 12:01 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Speaking of both frugality and fun, I recently picked up the latest Humble Mobile Strategy Bundle. Some I had played before and enjoyed (Kingdom Rush especially), but two are new to me and are proving particularly fun.
Hero Generations is a sort of highly condensed RPG. Each move takes a year of your current character’s life. When your lifespan runs out, it’s game over – unless you acquire enough fame before then to win a mate; if you have, the game continues with their adventures, starting with a hand-me-down item or two, or perhaps some other advantages. Each generation takes only a few minutes to play, so it can be rewarding in small chunks. However, there is clearly an overarching plot which will take a significant number of generations to complete. While a few things are constant, much of the world is randomized each game, so there is plenty of replay value.
Guild of Dungeoneering has many similar qualities: each session is relatively short, but the over game could take a long time, and there’s plenty of replay value. The theme is a little like the old PC game Majesty, in that there are lots of adventurers in the world, but you don’t directly control any of them. Instead, you act as a sort of Game Master, laying out dungeon tiles, treasure, and monsters in a way which hopefully will entice the adventure into challenges which will level them up successfully so that they can defeat this particular dungeon’s quest. The combat mechanic is a simple card game, but each character class has a different default deck, and what loot you pick up inside a dungeon also affects the cards in your deck, so it’s got a little bit of deck-building character as well.
Both games are recommended. If you like playing on an Android device, and act soon, you can get both of them and many more besides for a whopping five dollars. I expect (though have not checked) that these games are also available on other platforms, though you might have to pay retail.
Hero Generations is a sort of highly condensed RPG. Each move takes a year of your current character’s life. When your lifespan runs out, it’s game over – unless you acquire enough fame before then to win a mate; if you have, the game continues with their adventures, starting with a hand-me-down item or two, or perhaps some other advantages. Each generation takes only a few minutes to play, so it can be rewarding in small chunks. However, there is clearly an overarching plot which will take a significant number of generations to complete. While a few things are constant, much of the world is randomized each game, so there is plenty of replay value.
Guild of Dungeoneering has many similar qualities: each session is relatively short, but the over game could take a long time, and there’s plenty of replay value. The theme is a little like the old PC game Majesty, in that there are lots of adventurers in the world, but you don’t directly control any of them. Instead, you act as a sort of Game Master, laying out dungeon tiles, treasure, and monsters in a way which hopefully will entice the adventure into challenges which will level them up successfully so that they can defeat this particular dungeon’s quest. The combat mechanic is a simple card game, but each character class has a different default deck, and what loot you pick up inside a dungeon also affects the cards in your deck, so it’s got a little bit of deck-building character as well.
Both games are recommended. If you like playing on an Android device, and act soon, you can get both of them and many more besides for a whopping five dollars. I expect (though have not checked) that these games are also available on other platforms, though you might have to pay retail.