mini game design rant
Dec. 21st, 2004 02:21 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
If the opening cinematic of your game shows the protagonist jumping out of a helicopter that's at least thirty stories up, and managing to make it to the ground without raising a sweat, or suffering a scratch... you should *not* also have gameplay that includes "instant death if the protagonist steps off the edge of a rooftop".