Rating fantasy worlds
Jan. 13th, 2013 01:21 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
My friend Eidan passed along this meme/game on Facebook:
"You find yourself in front of seven identical doors. A voice from above tells you: "These seven doors lead to seven places: Narnia, Neverland, Wonderland, Hogwarts, Camelot, Middle Earth, and Westeros." Which door do you go through? Why that door? What happens?"
As Eidan points out, exactly where and when you end up makes a big difference, as well as your social status.
I'll start by rating each choice on the following qualities on a scale of 0 to 10:
* Tech level. I *like* living in the 21st century, and even going back to the 20th would be a big hardship for me at this point. OTOH, magic can often make for a higher *effective* tech level.
* Awesomeness potential. What wonders am I likely to experience?
* Horror potential. How likely am I to experience something awful? How awful do things get?
* Governance and civil liberties. How likely am I to be able to do what I want?
* Chance of returning. If it doesn't work out, can I come home?
I'll also add (and score) a few other possibilities in the comments.
"You find yourself in front of seven identical doors. A voice from above tells you: "These seven doors lead to seven places: Narnia, Neverland, Wonderland, Hogwarts, Camelot, Middle Earth, and Westeros." Which door do you go through? Why that door? What happens?"
As Eidan points out, exactly where and when you end up makes a big difference, as well as your social status.
I'll start by rating each choice on the following qualities on a scale of 0 to 10:
* Tech level. I *like* living in the 21st century, and even going back to the 20th would be a big hardship for me at this point. OTOH, magic can often make for a higher *effective* tech level.
* Awesomeness potential. What wonders am I likely to experience?
* Horror potential. How likely am I to experience something awful? How awful do things get?
* Governance and civil liberties. How likely am I to be able to do what I want?
* Chance of returning. If it doesn't work out, can I come home?
I'll also add (and score) a few other possibilities in the comments.
(no subject)
Date: 2013-01-13 06:22 pm (UTC)* Tech level: varies a *lot*, but averages about Renaissance. 4.
* Awesomeness: There's much cool stuff to see, but separated by *lots* of geography. 4.
* Horror: Death, torture, war, and PTSD are all part of the setting. 2.
* Governance: Varies, but generally enlightened monarchy. Call it a 4.
* Chance of returning: None documented. 0.
Total: 14 points
(no subject)
Date: 2013-01-14 12:30 am (UTC)Medieval, definitely. I think that there's an argument that the best places in the setting might start approaching beyond that - the hobbit dwellings are probably decorated in a renaissance level style, but that's about the high point of what we see - and that's got to be significantly pulled down by not just Mordor but even places like Rohan are below that (nice castle, but the people live in steppe huts.)
(no subject)
Date: 2013-01-14 01:26 am (UTC)Rivendell and Lothlorien, while not necessarily big on mechanical engineering, have a lot of high art and creature comforts that I would equate with a pretty high TL.
(no subject)
Date: 2013-01-14 01:32 am (UTC)There is a lot less geography there than here, but travel is slow. Truth really is that you see more things per minute walking than you do flying.
(no subject)
Date: 2013-01-14 07:47 pm (UTC)If I want to walk through beautiful scenery, I have plenty of that available in 2013 United States. Scenery doesn't rate more than a blip on my personal scale of Awesome.
(no subject)
Date: 2013-01-14 11:13 pm (UTC)The difference would appear to be population, it is not clear what the population of ME is, from the books. We meet so few people, but the population must be far greater than we see to maintain the lifestyle we see. So when we see a few thousand people killed in a war in ME we think it is a lot. While a hundred thousand in Iraq is barely worth noting.
(no subject)
Date: 2013-01-15 12:49 pm (UTC)(no subject)
Date: 2013-01-15 11:19 pm (UTC)(no subject)
Date: 2013-01-16 01:59 am (UTC)