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Friday night, I helped a buddy from work knock over some quests in Terrokar Forest. One of the nice things about the higher levels in WoW is that the range of monsters that give you xp is larger. This means that helping out lower-level friends is still giving you some immediate benefits, besides simple philanthropy.

Did a *lot* of WoW on Saturday, alost all of it with groups of one sort or another.

Got through the first two wings in the Coilfang Reservoir dungeon. I'm getting somewhat better at acting as party leader but it is sometimes a strain still. For the second wing, we had one player who was very rude, but also knowledgable and tactically competent so I didn't want to just boot him. It took some frenzied whispering at a few points to keep the party from disintegrating. Did it, though!

Then I did a bunch of group quests in Nagrand. For those who haven't been there yet watch out for Durn the Hungerer. The quest to kill him is *rated* for 5 players of roughly L68, but they lie. A group of that composition wiped on him several times in a row. We only eventually defeated him by bringing in a L70 Hunter *and* a L70 Warrior, in addition to our 5 L68s. As it was, he killed several of us (including me) before the fight was over. Luckily, all the casualties managed to ghost-walk back and rez before the fight was over, so we did get credit for the kill.

Turning in quests at the end of the night, I dinged 69. A few decent spell upgrades, but they're saving the really exciting ones for L70. Which won't be that much longer!

Did much less WoW on Sunday (spending time with [livejournal.com profile] kestrell, and then with [livejournal.com profile] gyzki's game). Started in on the Blade's Edge Mountain zone. I am a little concerned about this one, just from looking at the map. It appears to be a maze of twisty little valleys, with poor connectivity between them. But we'll see.

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Now that 70 is in sight, I'm spending more time working the Auction House, saving up towards an Epic Flying Mount, which will set me back 5000 gold. I'm over halfway there.

Thankfully, Auctioneer is fully stable again, and the expansion's been out long enough that the economy itself is settling down nicely. Enchantrix is still not back up to snuff, however, which had been my most reliable means of generating cash. It no longer makes disenchant predictions reliably on anything over level 46. That does still leave a sweet spot between levels 41-45 that I can mine for Vision Dust and Nether Essences, both of which seem to be in short supply of late.

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And now for a quest thread that's all about drunkenness. See, there's this dwarf who's feeling dry, so he sends me to rob some beer from a nearby ogre tribe. Some of these ogres are Brewmasters, y'see, and have kegs on them. Turns out they also have a nasty attack called Drunken Haze, which not only slows me down a lot, it also makes the whole screen go fuzzy and unfocused. Still nothing I can't handle, so I get the goods for him.

When the dwarf tastes the ogre beer, he literally falls over (luckily, non-fatally). He says that this is the worst stuff he's ever tasted, and he wouldn't even give it to a goat. He *would*, however, like to give some to a rival ogre tribe to the north and see what happens. He's paying well, so I'm more than up for the job. But I need to get to sleep now, so will have to deal with this next time. Stay tuned!

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Hee! Ok, that was silly.

The beer didn't have much strategic effect (nothing in WoW really does), but it sure comes in handy on a tactical level. This ogre tribe appears to have very strict customs governing abandoned mugs full of beer discovered lying on the ground. Whoever sees it first gets dibs on it. The practical upshot is that if there is a large group of ogres clustered together, you can use carefully placed beer mugs to draw off singletons to a distance where they can be killed without alerting their friends. (I suppose this also implies that they have a Detect Beer special ability, as they can see the beer at significantly larger distances than they can detect an opponent.)

The local ogre 'bosses' (that is to say, the guys with names) each have a pair of bodyguards who are both Elite and -- perhaps more worrying -- Sober. The bosses *themselves*, however, are *not* Sober, so can be drawn away from their bodyguards fairly easily :)

P.S. I was telling [livejournal.com profile] kestrell about the silly beer quest, and she became convinced that it was a St. Patrick's Day thing -- which it wasn't. The beer was not green, nor were there any shamrocks or leprechauns anywhere nearby. She was greatly disappointed.

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Alexx Kay

February 2025

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