mini game design rant
Dec. 21st, 2004 02:21 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
If the opening cinematic of your game shows the protagonist jumping out of a helicopter that's at least thirty stories up, and managing to make it to the ground without raising a sweat, or suffering a scratch... you should *not* also have gameplay that includes "instant death if the protagonist steps off the edge of a rooftop".
(no subject)
Date: 2004-12-21 07:46 pm (UTC)Dramatic Licence
Date: 2004-12-21 09:06 pm (UTC)Or maybe (via Star Wars rpg (d6 version)), the protagonist used his/her last Force Point to survive the fall and has no more available for any further falls.
Come to think of it, it's probably just a writing error.
(no subject)
Date: 2004-12-21 10:03 pm (UTC)(no subject)
Date: 2004-12-21 10:26 pm (UTC)I hate that school of design.
(no subject)
Date: 2004-12-21 10:37 pm (UTC)